League of Legends - A brief note about Ezrealu | League of Legends - News, guides, tier lists, counterpicki
What can I say, Ezreal is mild AD Carry (Marksman), which all skills are based on the mechanics skillshotów, as well as characterized by the greatest flexibility with regard to items which can build. His mechanics, a variety of builds depending on the situation generally make it one of the safest picks, which are now possible on the position of the ADC. It is fun, challenging and powerful, what more can you ask?
Reinforcing the strength of spells (Rising Spell Force) - the ability doors to passive applies doors mainly basic attacks Ezreal. This ability stacks up to 50% attack speed and is a significant improvement, if you hit the skillshotów. Ultmate Eza can hit several targets, causing stacking up passywu, so if you hit 5 enemies, you get 5 stacks. Along with its use, not only will result doors in significant injury to the enemy, but also prepare you for the continuation of injury. Mystical Shot (Mystic Shot) - Q Generally the most important two skills Eziem define the game, and his Q is just one of them. It has a very large range and allows the player harrasować and poke'ować safely, from a distance. This skill has a small mana cost and cooldown scales with both types of injuries - physical and magical (AD and AP). If you want to fully exploit the potential of this champion, you have to be good at throwing skillshotów. It is worth mentioning that hit reduces the cooldown on other skills and contributes to the stacking pasywki. Q is practically all on Ezrealu scales with both AP and AD, but inflicts physical damage Works with itemami that activate the effect of "on-hit", doors such as sheen or ice-born gauntlet. As you light Q, this effect is activated at the same time, from a distance. Therefore, the "Blue Build" on it is that effective.
Stream Essence (Essence Flux) - In Another skillshot Ezreal, as opposed to its Q, is not blocked by the past and can attack several heroes. It is fully AP and deals magic damage. It is not so important for AD Ezie, but useful for formamide, if we build up the AP. Adds kródkiego attack speed buff, passing through nearby allies, which makes it a unique ability among other transition Magic (Arcane Shift) - E To tell the truth, the other reason for going Ezreal. This ability makes it very mobile and almost impossible to catch, doors seriously! This E is a little bugged and allows you to bypass some of the effects of CC, such as those nasty hornbeam or hooks (Good example for the Blitz) The good thing is that it works immediately. You can instantly change the position and pass through the barrier - something like a flash. Scales with AP. However, not to use it as it has a relatively low cd and further reducing cooldowns with his Q makes it possible to use it several times during the fight, which only makes it difficult to catch enemies Ezreal Customs volley (Trueshot Barrage)-RR Ezreal is unprecedented, global Ultem. Its use is huge. Cleaning minions on the other side of the map, snajpowanie opponents of starting to contribute to the fight against odległści In a short time can cause stacks of punched passywki Throwing ulta takes a second, but keep in mind that this is not the casting time of skills, or stunując Eza, you can be sure that his ability to work out, so you better step away from the road! It scales with AD and AP, but asks only magic damage in late late game, his ult asking a lot less damage, due to the lack of magic pene with AD Ezreal, so it is best to use its full potential in an earlier phase of the game Summary: It is very universal fit for different builds - can go as a standard AD, Blue Ez or AP. Blue Build is ideal if you have to eliminate the enemy, such as Udyr or Nasus, or focusing on the poke is very mobile and elusive, so it is very safe picks and there is a good counter for it has a great burst and great handle on the line, where much It happens weaker late game, as opposed to hypercarry such as Vayne, Kog or Tristan biggest drawback of this champion is that late in the game is not until such damage as other ADC, but it is very useful for other reasons
Reply
You may use these tags and attributes HTML: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code > <del datetime=""> <em> <i> <q cite=""> <strike> <strong>
Enter your username or email to reset your password.
League Of Legends Epic Guides Preseason 4 9 December 2013 19:41 by BallTaz0r League of Legends
What can I say, Ezreal is mild AD Carry (Marksman), which all skills are based on the mechanics skillshotów, as well as characterized by the greatest flexibility with regard to items which can build. His mechanics, a variety of builds depending on the situation generally make it one of the safest picks, which are now possible on the position of the ADC. It is fun, challenging and powerful, what more can you ask?
Reinforcing the strength of spells (Rising Spell Force) - the ability doors to passive applies doors mainly basic attacks Ezreal. This ability stacks up to 50% attack speed and is a significant improvement, if you hit the skillshotów. Ultmate Eza can hit several targets, causing stacking up passywu, so if you hit 5 enemies, you get 5 stacks. Along with its use, not only will result doors in significant injury to the enemy, but also prepare you for the continuation of injury. Mystical Shot (Mystic Shot) - Q Generally the most important two skills Eziem define the game, and his Q is just one of them. It has a very large range and allows the player harrasować and poke'ować safely, from a distance. This skill has a small mana cost and cooldown scales with both types of injuries - physical and magical (AD and AP). If you want to fully exploit the potential of this champion, you have to be good at throwing skillshotów. It is worth mentioning that hit reduces the cooldown on other skills and contributes to the stacking pasywki. Q is practically all on Ezrealu scales with both AP and AD, but inflicts physical damage Works with itemami that activate the effect of "on-hit", doors such as sheen or ice-born gauntlet. As you light Q, this effect is activated at the same time, from a distance. Therefore, the "Blue Build" on it is that effective.
Stream Essence (Essence Flux) - In Another skillshot Ezreal, as opposed to its Q, is not blocked by the past and can attack several heroes. It is fully AP and deals magic damage. It is not so important for AD Ezie, but useful for formamide, if we build up the AP. Adds kródkiego attack speed buff, passing through nearby allies, which makes it a unique ability among other transition Magic (Arcane Shift) - E To tell the truth, the other reason for going Ezreal. This ability makes it very mobile and almost impossible to catch, doors seriously! This E is a little bugged and allows you to bypass some of the effects of CC, such as those nasty hornbeam or hooks (Good example for the Blitz) The good thing is that it works immediately. You can instantly change the position and pass through the barrier - something like a flash. Scales with AP. However, not to use it as it has a relatively low cd and further reducing cooldowns with his Q makes it possible to use it several times during the fight, which only makes it difficult to catch enemies Ezreal Customs volley (Trueshot Barrage)-RR Ezreal is unprecedented, global Ultem. Its use is huge. Cleaning minions on the other side of the map, snajpowanie opponents of starting to contribute to the fight against odległści In a short time can cause stacks of punched passywki Throwing ulta takes a second, but keep in mind that this is not the casting time of skills, or stunując Eza, you can be sure that his ability to work out, so you better step away from the road! It scales with AD and AP, but asks only magic damage in late late game, his ult asking a lot less damage, due to the lack of magic pene with AD Ezreal, so it is best to use its full potential in an earlier phase of the game Summary: It is very universal fit for different builds - can go as a standard AD, Blue Ez or AP. Blue Build is ideal if you have to eliminate the enemy, such as Udyr or Nasus, or focusing on the poke is very mobile and elusive, so it is very safe picks and there is a good counter for it has a great burst and great handle on the line, where much It happens weaker late game, as opposed to hypercarry such as Vayne, Kog or Tristan biggest drawback of this champion is that late in the game is not until such damage as other ADC, but it is very useful for other reasons
Reply
You may use these tags and attributes HTML: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code > <del datetime=""> <em> <i> <q cite=""> <strike> <strong>
Enter your username or email to reset your password.
League Of Legends Epic Guides Preseason 4 9 December 2013 19:41 by BallTaz0r League of Legends
No comments:
Post a Comment